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Digital Contents

Digital Content Industry

Various Korean content such as films, video content, webtoons, web novels and music is rapidly growing and globally popularized with Korea's digital content market.

Ranked 7th in the global cultural content market

The size of the Korean cultural content market is approximately $63.6 billion(as of 2021), ranking 7th in the world, and is expected to grow at a CAGR(Compound annual growth rate) of 3% until 2024.

Content market size and forecast by country, 2020-2023

(Unit : billion dollars,%)

Content market size and forecast by country, 2020-2023
Rank Nationality 2020 2021 2022 2023
1 USA 8,098 8,620 9,191 9,514
2 China 3,409 3,601 3,825 4,006
3 Japan 1,825 1,913 1,979 2,012
4 Germany 991 1,058 1,119 1,157
5 UK 961 1,026 1,091 1,140
6 France 681 722 759 776
7 Korea 599 636 668 694
8 Canada 537 568 599 619
9 Brazil 411 437 463 482
10 Italy 380 422 458 474

※ Source : KOCCA

Status of Korea's Content Industry

In 2019, the amount of exports of the content industry increased by 6.0% compared to the previous year, and the number of employees increased by 2.3% from the previous year.

하단에 내용 참고 바랍니다. Zoom in
Content Industry Exports - 10,189,026 (one thousand dollar)(grows 6%)
Content Industry Sales - 126,713,000 (one million won)(grows 6%)
Number of workers in the Content Industry - 682,644 (number of people)(grows 6%)
Content Industry Type
  • Record Industry Musical record Industry 32.8%
  • Publishing Industry 24.2%
  • etc 20.6%
  • Game Industry 12.9%
  • Knowledge Information Industry 9.5%
Exports and Imports by Content Industry
Category Exports Imports
Publishing 214,732 214,732
Musical record Industry 756,198 13,766
Game 6,657,777 298,129
Knowledge Information 649,623 8,909

※ Source : KOCCA

Seoul's Digital Content Festival

하단에 내용 참고 바랍니다. 하단에 내용 참고 바랍니다.
  • Seoul VR,AR Expo
  • SICAF
  • Game Convention Seoul
  • Seoul Promotion Plan

※ Source : Seoul VR/AR Expo, seoulvrar.com , sicaf.org/kor ,gamecon.or.kr/main.asp, www.spp.kr

Seoul Content Support Base